Today, concerning the field of architecture, typical VR applications’ utilizations are wide, from design itself, construction and project's communication as well as collaborative decision-making. In the last couple of years architectural design has seen a resurgence of projects using mixed, virtual and augmented reality technologies driven by the low cost of headsets, higher resolution and field of view and so virtual reality is back! A high diversity of devices and systems have been developed in laboratories, and, in a few studios or firms like KPF and SHOP architects for example research labs were created to benefit from those technologies. In user studies [4] the potentials of VR and AR applications in term of ideation, collaborative design [5], building management and design education are well documented. In landscape architecture research, VR has recently seen its first steps as a tool to improve collaborative environments. Existing studies focused either on the benefit of VR for students to understand structure and construction [6], on the comparison of different VR systems [7] [8], on the implementation of a new working environment or framework for designers [9], on the evaluation of remote design collaboration [10], or on the integration of VR in the curriculum for design courses at architecture schools [11].
Where
The exhibition will be held in the exhibition gallery of Instituto Universitário de Lisboa (ISCTE-IUL), Av. Forças Armadas, 1649-026 Lisboa
When
October from 14th to 18th 2019, everyday from 2pm to 6pm.
Scope
The exhibition is part of the Associated Projects of Lisbon Architecture Triennale 2019
sponsors
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Nancy Diniz
Sara Eloy
Anette Kreutzberg
Ioanna Symeonidou
Ana Moural
Other researchers and designers

